Peachy
Peachy is a sex education app tailored for Generation Z couples. Its primary objective is to enrich the quality of relationships and empower young couples to gain a deeper understanding of their bodies and sexual desires. To facilitate this, the app features a matching game, prototyped with Unity.
Tools: Figma, Unity, After Effects

Prototyping with Unity

01 Charactor & Scene Selecting
User could select their preferred charactor and background scene to start their journey in the game.
The game is designed to be played on the same phone, allowing two players to share. This is a way to enhance intimacy throughout the journey.
User could select their preferred charactor and background scene to start their journey in the game.
The game is designed to be played on the same phone, allowing two players to share. This is a way to enhance intimacy throughout the journey.

02 Loading Animation
The animation is created using After Effects, then exported frame by frame and reanimated using the Unity Animation System.
The animation is created using After Effects, then exported frame by frame and reanimated using the Unity Animation System.

03 Interact with the Water Lily Pond
When the user taps the background scene, a water lily will bloom beneath their finger.
When the user taps the background scene, a water lily will bloom beneath their finger.


04 Marking Your Body, Player 1
By dividing the male body into 36 detection areas, it enables the verification of whether the markers indicated by the two players are aligned.
By dividing the male body into 36 detection areas, it enables the verification of whether the markers indicated by the two players are aligned.

04 Interact with the Sunflowers
When the user taps the background scene, a breeze animation will be triggers.
When the user taps the background scene, a breeze animation will be triggers.


05 Marking Your Body, Player 2
By dividing the female body into 38 detection areas, it enables the verification of whether the markers indicated by the two players are aligned.
By dividing the female body into 38 detection areas, it enables the verification of whether the markers indicated by the two players are aligned.
Testing on iPhone

After packaging and building the project to Xcode, I tested the prototype on an iPhone XS.