Splash: Nonbinary Digital Couture XR Experience
Reimagining Fashion through Fluid Forms and Collaborative Creation
2024, Thesis Project
Tools: Unity, Blender, Marvelous Designer, in3D, Geenee AR
Overview
“Splash” reimagines digital fashion creation and virtual try-ons in VR, using 3D scanning for non-standard mannequins. Capturing dynamic poses, it creates fluid, inclusive garments embodying movement and identity. Challenging gender binaries, it empowers self-expression beyond limits, fostering liberation in digital fashion.
Takeaways
In exploring digital fashion's AR try-ons, I found that using a hidden mannequin often misrepresents our bodies. Platforms like Lens Studio demand default poses—typically the T-pose or A-pose—upholding binary gender norms and ignoring body diversity. This underscores the urgent need for a paradigm shift towards embracing and accurately representing the diverse spectrum of body shapes, sizes, and gender expressions in digital fashion technology.
“Splash” reimagines digital fashion creation and virtual try-ons in VR, using 3D scanning for non-standard mannequins. Capturing dynamic poses, it creates fluid, inclusive garments embodying movement and identity. Challenging gender binaries, it empowers self-expression beyond limits, fostering liberation in digital fashion.
Takeaways
In exploring digital fashion's AR try-ons, I found that using a hidden mannequin often misrepresents our bodies. Platforms like Lens Studio demand default poses—typically the T-pose or A-pose—upholding binary gender norms and ignoring body diversity. This underscores the urgent need for a paradigm shift towards embracing and accurately representing the diverse spectrum of body shapes, sizes, and gender expressions in digital fashion technology.
Visual Outcome




Splash is a nonbinary digital fashion concept that redesigns the digital garment creation process and virtual try-on experience.




Design Question
Is it possible to create a digital garment for a non-standard mannequin that isn't in a T-pose or A-pose?
To answer this question, I conducted technological research on Marvelous Designer, Blender, and Geenee AR.
To answer this question, I conducted technological research on Marvelous Designer, Blender, and Geenee AR.

Digital Materiality Research
Step 1: Fitting in Marvelous Designer
The process of fitting on a posed mannequinin in Marvelous Designer is possible and smooth.
Step 1: Fitting in Marvelous Designer
The process of fitting on a posed mannequinin in Marvelous Designer is possible and smooth.

Step 2: Transferring Weights in Blender
Transfer weights from the skin to the garment.
Findings
This was a challenging aspect of the project. Attempting to parent the mannequin in poses other than the standard A-pose or T-pose resulted in distortions and issues with the mesh.
Transfer weights from the skin to the garment.
Findings
This was a challenging aspect of the project. Attempting to parent the mannequin in poses other than the standard A-pose or T-pose resulted in distortions and issues with the mesh.

Step 3: AR Try on using Web AR tool
Mannequins not positioned in A-pose or T-pose are unsuitable for AR try-on experiences.
Mannequins not positioned in A-pose or T-pose are unsuitable for AR try-on experiences.

